Nottingham

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Cryptology (Nottingham): Dreamscape

A great game and one that I’d strongly encourage enthusiasts to play. It hits way more often than it misses and, even where it misses, I appreciated what it was trying to do. It’s packed full of puzzles, you’ll get close to your full hour of game time, and there’s an adrenaline rush from start to finish.

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Cave Escape (Nottingham): Carfax

A true rival for Curio in Nottingham, Cave Escape is a fantastic game that takes you on a journey through the underground world of Nottingham.

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Escapologic (Nottingham): Heistakes

A game with plenty of impressive moments – cool centrepieces, fun puzzles and an interesting storyline – but tempered by a frustrating finale and failing tech.

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Logiclock Nottingham: Pirates in Nottingham

A pirate based room in the middle of Nottingham! What else did you expect? Nicely themed but an excessively tough search job and a puzzle that felt like it went beyond being fun, left me feeling mixed about the overall experience.

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Logiclock Nottingham: Made in Stein

A science-themed room with minimal decoration but some solid puzzles that were loosely themed around science. A solid game that won’t amaze but won’t frustrate either.

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Escapologic: Contraption

A game that turns the usual escape room setup on its head by having a smaller number of larger puzzles. As with most Escapologic rooms, don’t expect a plethora of padlocks but instead a mass of mechanisms – in fact, as the name suggests, expect even more than usual!

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iLocked Nottingham: The Mummy

A game that aimed high but ultimately missed out because of a couple of flaws in the middle. Novices will revel in the beautiful set, the amazing automation and some cool mechanics but the flaws will probably take the edge off the game for the more experienced players.

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Cryptology Nottingham: The Crypt

A game that was badly affected by a sequence of unfortunate events, albeit ones that could have been avoided with better design, resetting or hosting. That impacted the centrepiece of the game and what was left felt like a combination of uninspiring and repetitive puzzles with no real excitement.