A round-up of the 37 (yes thirty seven) rooms that we played in Warsaw in August 2017 including a summary of which rooms to play if you don’t have time to read the individual articles.
A couple of great games to finish our trip and great options if you’re heading out to Modlin airport to return home. Head Hunter had some great touches while The Island was a more traditional room but with some great sets.
Two games with solid cores but aspects that left us feeling disappointed and frustrated with the overall experience. The GMing came across as unhelpful at times and, while that may have been down to the language barrier, it left us feeling less enthusiastic about the rooms.
A top quality selection of rooms. The weakest room was still plenty of fun while the other two were some of the best we played over the weekend in Warsaw.
My favourite set of games of the trip including my favourite game full stop – Cannibal’s Lair. I’d recommend all three of these games which although they didn’t have particularly engaging storylines managed to combine great puzzles with impressive theming.
Of the five games our teams played at Escape Room Bank, I wouldn’t really recommend any. Prison has some merit but has several destructible puzzles while teammates who played Grand Robbery said it was reasonable.
A beautiful room where immersion is right at the centre of the game from pretty much the moment you arrive. With an attention to detail and constant attempt to craft a better experience, it’s no surprise that people constantly recommend them, and you can add me to that list!
Enjoyable games with a nice variety of difficulties but let down by some questionable GMing decisions. Space Odyssey has some delightful exploratation while Through the Rabbit Hole is perfect for children and beginners.
It might be a little out of the way but this is well worth a visit. The weakest game was strong and the stronger games were a lot of fun. Interesting puzzles, pretty sets and good GMing.
A venue with several controversial games. One I didn’t play after seeing my teammates reactions, one had racist overtones that made me incredibly uncomfortable, one that involved hard core pornography being played in the room and then two other uncontroversial rooms which were reasonably strong.