Welcome to The Logic Escapes Me, a blog about escape rooms, with a London bias. If you’re here to find a review, then click on the Reviews link above. Otherwise, why not search the site (magnifying glass up on the right) or look through some of the recent posts below? Short of time? Then check out my comparison pages in the menu above. Feel free to comment on any of the pages, or drop me an email.

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Find The Way Out (Kings Lynn): Witch's Lair

A room with interesting puzzle progression and physical layout but that suffered from relatively cheap decoration, fairly standard puzzles and a frustrating puzzle to finish the game.

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Find The Way Out (Kings Lynn): Abandoned Ship

A room that was surprisingly endearing in a kind of home-made way. Most of the puzzles were reasonably straightforward but a couple showed better than average innovation

Exit Productions (London): Revolution

A kind of a souped-up board game with creative challenges, a bit of political debate and, to some extent, commentary, with a dose of diplomacy and, at times, espionage heaped on top. A little bit of something for everyone meant that it’s the perfect game to bring a bunch of people along to, confident that they’ll find a corner which suits them.

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Puzzlescape (Dereham): Sleight of Hand

A physical-puzzle lover’s paradise. Solid, logical puzzles made this game a fun time in spite of a lack of immersion.

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Puzzlescape (Dereham): The Diamond Hunt

An OK game that was spoiled for me by some overly difficult searching. If that’s what you’re in to then definitely give it a go but for most people I think it will be frustrating.

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History Mystery (Norwich): Archived Alive

A game that felt a little bit confused but was rescued by a very solid GMing performance. If you’re playing at History Mystery then I’d recommend their other game which is superior in terms of setting, puzzles and immersion.

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History Mystery (Norwich): Body of Evidence

A well structured linear game set inside one of the disused jail cells under Norwich’s guildhall. The puzzles were a little lacking but overall it delivers a good experience for players.

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The Escapement (Margate): Egyptian Exodus

An immersive game that also delivers on the puzzle front – maybe not in numbers but in quality and difficulty. A great experience although let down by a slightly flat finish. Still highly recommend, though.

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Escape Kent: Kidnapped

A typically grim serial killer game but with a better-than-average interior and a couple of nice twists.