A review of four games we played in mid-2017 at Escapism and Breakout in Chester and Clue HQ Warrington. Dungeon of Doom and Teleporter were both solid games while Amphitheatre and Disturbed paled in comparison.
A short review for a short game. We crashed through this room in record time finding the exit after less than quarter of an hour. Along the way there were fun puzzles and good theming but in the end, it’s hard to overlook the brevity of the experience.
A reasonably well themed, not very scary carnival game. Good puzzles and a reasonable flow made this an enjoyable experience.
The harder half of the Wanted escape game at Breakout Liverpool. Very little by way of set, dubious puzzles and no story development left me underwhelmed.
A game unusually heavy on skill elements but without being impenetrable. Tech resetting problems significantly affected our game so the star rating probably doesn’t reflect how much you’d enjoy it. Would recommend for something different and particularly for families.
Outside the room Ah, Breakout Liverpool. How do I hate thee? The last time I was here I lost a perfect record, and my London team mates have never let me live it down. It was a fair, albeit tough, game and I’m not one to shy away from a challenge, so I’d booked in
Outside the room It’s been a long time since I’ve headed into the centre of Manchester, and I didn’t really know what to expect. What I certainly didn’t expect to be paying nine pounds for two hours of parking. I thought things were meant to be cheap up North!?! In fairness, Breakout Manchester is located right in
A very solid escape room that I’d recommend to players with some experience, particularly those who aren’t too worried about how immersive their challenges are. Maybe a few too many padlocks but if you look past that you’ll find it a good experience, with some interesting challenges that stretch you in a variety of directions.