June 2017

- Overall rating:
The Panic Room Gravesend: The Gilman Hotel

A hotel where checking in is harder but checking out is harder. The puzzles weren’t amazingly exciting but the immersion was top notch and came at you on several levels.

- Overall rating:
The Panic Room Gravesend: The Dollhouse

A room that managed to blend concepts together. Horror and humour. The beautiful and the macabre. Some interesting puzzles and decent set design added up to a game that I found surprisingly enjoyable.

- Overall rating:
Clockwork Dog (London): Loop

One of the best games I’ve played in London. For a popup it was outstanding with a solid set, some great puzzle and wonderful aha moments throughout the game. It’s a travesty more people didn’t get to play.

- Overall rating:
Clue HQ Manchester: CSI - the Panic Room

An impressive looking game that showed Clue HQ are more than just a bunch of padlocks in a room. A few too many rough edges left me feeling disappointed but excited for what they might produce in the future.

- Overall rating:
Modern Fables (London): The Escapist

A game that aimed to be fully immersive but, for me, fell short of the mark. An over-reliance on riddles, a set that was a little too bare and an ending that left me feeling they’d not hinted at quite enough of the story added up to make me feel underwhelmed.

- Overall rating:
Logiclock Nottingham: Pirates in Nottingham

A pirate based room in the middle of Nottingham! What else did you expect? Nicely themed but an excessively tough search job and a puzzle that felt like it went beyond being fun, left me feeling mixed about the overall experience.

- Overall rating:
Logiclock Nottingham: Made in Stein

A science-themed room with minimal decoration but some solid puzzles that were loosely themed around science. A solid game that won’t amaze but won’t frustrate either.