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Brussels Escape Review: Escape the Room in 60 minutes and Quarantine

A review of Escape the Room in 60 Minutes’ first game and the two rooms at Quarantine. None of the games were outstanding but some of the puzzles in the Manneken Pis themed Escape the Room in 60 Minutes’ game showed some flair and will definitely excite beginners.

Brussels Escape Review: Let Me Out

A fun set of escape rooms. Prison Break was fairly standard but the space and Alice in Wonderland themes were much more enjoyable and well worth a visit.

Brussels Escape Review: Escape Prod

Our favourite escape room in Brussels. It packed in humour, a clear mission structure and plenty of fun puzzles. Perfect for families, friends or couples.

Brussels Escape Review: Enygma

A superficially exciting set of games that didn’t quite meet up to the expectation set by their beauty. The underlying puzzles were reasonable but a couple of questionable GM-ing decisions significantly impacted our experience.

Brussels Escape Review: Chamber Challenge

A review of the two games at Chamber Challenge in Brussels Belgium. Both were interesting rooms that were helped massively by a charismatic owner who knew a lot about the subject matter he used for the stories.

Edinburgh Escape Review: Can You Escape?

A review of Can You Escape? Edinburgh’s Operation Odyssey room, a game that was amazingly well designed with clear progress, parallel, logical puzzles, a pretty set and a fun ending.

Edinburgh Escape Review: Locked In Edinburgh

A roundup of the three games at Locked In Edinburgh. The Secret Lab is the jewel in their crown but Animal Hospital and the Distillery both deliver solid experiences too.

Edinburgh Escape Review: Escape Hour

A review of Escape Hour’s Diamond Heist, a fun filled adventure which shows that it doesn’t take high tech puzzles to make a good game.

Edinburgh Escape Review: Exit Plan

A review of the three rooms at Exit Plan in Edinburgh. The experience across the games was almost entirely consistent – good, logical puzzles, great GMing, sufficient decoration to convey the theme but no more and a basic storyline that they didn’t expand upon during the games. Choose what you’re going to do and do it well!