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Modern Fables (London): The Escapist

A game that aimed to be fully immersive but, for me, fell short of the mark. An over-reliance on riddles, a set that was a little too bare and an ending that left me feeling they’d not hinted at quite enough of the story added up to make me feel underwhelmed.

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Logiclock Nottingham: Pirates in Nottingham

A pirate based room in the middle of Nottingham! What else did you expect? Nicely themed but an excessively tough search job and a puzzle that felt like it went beyond being fun, left me feeling mixed about the overall experience.

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Logiclock Nottingham: Made in Stein

A science-themed room with minimal decoration but some solid puzzles that were loosely themed around science. A solid game that won’t amaze but won’t frustrate either.

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Lucardo (Manchester): Contamination

A room with reasonable theming that went down the route of quantity rather than quality for its puzzles. If you’re looking for (individually) hard challenges then look elsewhere but if you’re looking for a mad dash race through a bunch of puzzles then this is the game for you.

A Door in a Wall (London): Horses for Corpses

Another evening of fun from a Door in a Wall. While still an amazing experience, the new format resulted in to a poorer experience on the immersive theatre side which wasn’t quite made up for with the impressive setting and reduced amount of queuing.

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Breakin' Escape (London): Blackwing's Cave

A beautiful set, tough puzzles and a couple of innovations that make it stand out from the average game. The start and the end might frustrate a little but go in with your eyes open and I think you’ll have a good time.

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Breakin' Escape (London): War on Horizon Alpha

A beautiful room that, ahem, pays tribute to the Star Wars universe. A tough opening puzzle, combined with plenty of red herrings, is likely to leave you frustrated but thereafter there’s a decent flow to the game and satisfyingly difficult puzzles for you to master.

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Breakin' Escape (London): Butcher's Lair

A fairly standard escape room which in other venues would look fine but here felt like a poorer cousin in comparison to some of their other offerings. Solid, logical puzzles will keep you engaged but I worry that it’s a little bit on the easy side.

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Breakin' Escape (London): Sherlock's Despair

A reasonably themed room with some tough puzzles that went totally wrong for us through a bad reset and a questionable GMing decision. Definitely a room where I’d recommend reading other people’s reviews though!