A review of the first Unlock! board game – a collection of three escape rooms with a nice variety of styles.
A review of iDventure’s Unfinished Case of Holmes – a play at home game. While the outer packaging looked inauspicious, there was much to appreciate – well printed clues, a good storyline, a nice central prop and some puzzles that were enjoyable. Sadly, the puzzles didn’t match the rest of the experience, leaving us with a sense of frustration.
A game with a long list of flaws that I somehow seemed to actually enjoy. Once you get over flimsy components, annoying red herrings, a dubious puzzle, insufficient puzzles, a disappointing story, off-theme puzzles and no real finale you’ll find a distinct sense of achievement in having finished the game (most likely after having waited for an email response to clue requests…).
ThinkFun’s second escape room in a box was good, somewhat brief, fun but suffered in comparison to their first outing and at times felt a little repetitive.
This escape room in a box massively exceeded my expectations and highlighted what a poor job some real life escape room do. A good theme and puzzles made this an engaging 45 minutes for four people. Expect to see more of these in the future!