A game that lives on its start, finish and scares. It begins with a bang and finishes off in equally impressive style. In between, your heart will spend most of its time pounding in your chest. The puzzles, in contrast, were a bit of a let down so make sure to go in with your eyes open if you book.
A scary game that packs in plenty of puzzles AND with GMs that are quite willing to terrorise you. If you’re easily scared, avoid like the plague but otherwise this is a fun experience where you can test yourself mentally in more ways than one.
A room with real potential, but with too many rough edges. Issues with audio and lighting greatly affected our enjoyment and the finale lost some of its potential impact. A solid set of challenges, including some real crowd-pleasers, at the core of the game suggest that it could definitely do well with the right tweaking.
A well thought out room with a good balance of searching and puzzles. A good challenge for beginners and experienced players alike, they offer a small sidequest at the end to allow for faster teams to get more out of the room.