Review

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Escape from the Room: The Curse of Old Maid Milly

A well thought out room with a good balance of searching and puzzles. A good challenge for beginners and experienced players alike, they offer a small sidequest at the end to allow for faster teams to get more out of the room.

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Clockwork Dog: Langstroth's Last Riddle

A short-lived popup in the North of London proves that you can put together an escape room on a limited budget, if you choose a venue carefully and take advantage of it to set the scene. A team to watch out for in the future!

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AIEscape: Leo's Path

The first game from a new venue in Bermondsey, Leo’s Path has much to offer in set and story, but the puzzles left me utterly bemused. Definitely not a beginner’s room, but an enthusiast can sit back and enjoy the beautiful concept.

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Lock'd: Perpetuum Mobile

The third game from Lock’d, Perpettum Mobile is a game which loses most of its locks and has a variety of novel ways to make progress. Particularly fun if you like a bit of technology in your games.

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Omescape: Biohazard Laboratory

The easiest game in the Omescape stable, this one lived up to their reputation – a nice progression through the game from easy to more challenging puzzles and a fun set to explore.

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Room Escape Southend: Zombie Outbreak

An adrenaline rush of a game. On theme from before you even enter the room and an outstanding performance from the zombie, but let down by the puzzles.

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The Crystal Maze

The remake of the classic 90s TV series of the same name. With a million pound kickstarter, bookings stretching out a year in advance and media praising them left, right and centre they had a lot to live up to. How did they fare?

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Atherton Escape Rooms: Train Waiting Room

A room whose difficulty is derived from an almost impossible to solve puzzle, rather than general hardness. If you go here, be prepared to be frustrated!

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Atherton Escape Rooms: The Missing Child

A very basic, unpretentious room. A decent game for novices, although experienced players will likely be disappointed by the decor and lack of interesting puzzles.