The MacGuffin Project (Bournemouth): The MacGuffin

A beautiful room with a well-developed story, a clear structure and a great finale. If you’re in Bournemouth, I highly recommend visiting.
A beautiful room with a well-developed story, a clear structure and a great finale. If you’re in Bournemouth, I highly recommend visiting.
A pretty game with an outstanding clue system that managed to avoid breaking the immersion. The puzzles were the weak link in the chain – a couple felt a bit tenuous and the final challenge left me disappointed.
Another high tech room from the Escape Rooms stable. As with their other Angel room, they’ve traded some of the more difficult puzzles for a more arcade game style play which will likely appeal to some players while turning others off.
A thoroughly enjoyable, feel good experience that managed to transport us from the streets of Reading to the Dark Ages. The GMs/owners are friendly, the room is pretty, the puzzles are fun and there’s a subtlety to the puzzle structure that shows experience beyond the time they’ve been in the business.
Is this where escape rooms are heading? I hope not in their entirety but I enjoyed this style of experience as something different from your typical escape room. Less emphasis on the puzzles and more on the adventure.
An intriguing backstory that failed to deliver on the night. The pre-show immersion, the introduction and the sense of exploration worked well but it lost its way in the main performance and then petered out.
I’m not entirely sure how you can get away with a room that’s decorated in such a chintzy style but somehow they did. A decent mission, a fun background story and good original puzzles, not to mention an awesome ending, helped making this a game I encourage people to visit.
A spacious, pretty room that takes advantage of the local history to present an interesting tale. Unfortunately the small number of puzzles let it down, lacking direction and too often being temperamental.
An escape room that doesn’t involving escaping or really being in a room. With low expectations going in, I was pleasantly surprised by the experience and by the end I have to admit that I was really enjoying things. Sure, the puzzles were, all too often, just pieces of paper but they’d thrown in enough of interest to keep me hooked till the end.
Another beautiful room from Thinking Outside the Box. This one was let down a bit for us by a few weak puzzles but I’m confident they’ll soon have them sorted and what will remain will be an incredibly strong game.