A game of ups and downs. A weak intro got things off to a disappointing start, but then the story progression in the game and the theatrics of the experience brought things back up. If you’re a glass-half-full kind of person, then you should have fun but, if you focus on the negatives, there’s plenty to frustrate you here.
A fun challenge that adds an extra layer to Clue HQ’s usual style of game. If you don’t mind lots of padlocks and a tendency towards observational puzzles, you’ll likely have fun here.
A review of four games we played in mid-2017 at Escapism and Breakout in Chester and Clue HQ Warrington. Dungeon of Doom and Teleporter were both solid games while Amphitheatre and Disturbed paled in comparison.
An impressive looking game that showed Clue HQ are more than just a bunch of padlocks in a room. A few too many rough edges left me feeling disappointed but excited for what they might produce in the future.