A much improved offering from Sherlock Unlock but far too short. Escaping in a third of your allotted time can never be a good result, especially not when it’s rated as maximum difficulty.
Very disappointing puzzles but excellent set and theatrics. If you think of this as an escape room you’ll likely be disappointed. If you treat it as a scare attraction I think you’ll enjoy.
A solid room with a decent theme but let down by some not very exciting puzzles. Worth playing if you’re in the area but not one I’d travel to.
A room with a slight scare factor that shouldn’t put you off. Good theming but let down a bit by basic puzzles.
A game unusually heavy on skill elements but without being impenetrable. Tech resetting problems significantly affected our game so the star rating probably doesn’t reflect how much you’d enjoy it. Would recommend for something different and particularly for families.
Disney, Timeout and clueQuest take over a four storey townhouse in Shoreditch and fill it with flamingo croquet, a mad hatter comedian, an origamist and photo booths for a surreal evening’s entertainment.
A rare escape room that combines great customer service, both high tech and mechanical puzzles and generally an all round fun experience. clueQuest have upped their game again – definitely their best yet.
Outside the room Back in October, Escape Entertainment appeared on the London scene, taking over the venue that used to house Escape Hunt. We’d visited in December and, while Prohibition Pandemonium was better than its predecessors, I still found it disappointing – not enough to keep ten people occupied, obtuse puzzles and uninspiring decor. With that, Bank Heist had fallen to the
I hope I didn’t hurt your neck getting you to look at this upside down. Outside the room Exit Strategy had been on my to do list ever since I’d had a great time playing St Helens vs the Lizards which they’d helped produce. I was just pulling together my intinerary for a visit up North
Outside the room I first came across Extremescape back in August of last year and was immediately surprised by what they were doing. First, they’re in Disley, a village on the edge of the Peak District, not the traditional city/town home of existing escape games. Then they announced that their game was 90 minutes long, rather than the usual