Budapest Escape Review: E-Exit
A venue with one great game and two that are solid but not exciting. Heaven & Hell is one of the stand out games in Budapest and should be on your to do list but only visit the other two if you’re doing 20+ games.
A venue with one great game and two that are solid but not exciting. Heaven & Hell is one of the stand out games in Budapest and should be on your to do list but only visit the other two if you’re doing 20+ games.
One of our favourite games in Budapest, the Pirate Cave has a beautiful set, some good puzzles, a novel cluing system and an amazing transition. A little out of town but worth the journey.
A relatively unknown game in the suburbs of the city, Atlantis was one of the most enjoyable we experienced during our first visit to the Hungarian capital. I’ve got reservations about whether it has the necessary robustness to retain that quality experience but if it does then it’s well worth a visit. By reputation, the Hangover game most definitely isn’t though!
A review of TRAP, provider of quality escape rooms that have been franchised across Europe. Medieval, Egyptian and Armageddon are all good rooms that I think enthusiasts and beginners will enyoy.
Three disappointing games from a much-lauded venue in the centre of Budapest. In a city where games often don’t have as much attention to detail in the set design, perhaps this stood out but the puzzles weren’t as interesting and while the GMing in the room was OK, the general organisation outside the room was disappointing.
A good quality venue in the heart of Budapest. The White Room is famous amongst enthusiasts, and deservedly so, but the Maffia Room was good fun too.
A round-up of a couple of trips through Glasgow. Mostly poor experiences with the one highlight being Escape the Past at Pollok House, a room that would stand up reasonably well even if it weren’t in a heritage site.
A round-up of the 37 (yes thirty seven) rooms that we played in Warsaw in August 2017 including a summary of which rooms to play if you don’t have time to read the individual articles.
A couple of great games to finish our trip and great options if you’re heading out to Modlin airport to return home. Head Hunter had some great touches while The Island was a more traditional room but with some great sets.
Two games with solid cores but aspects that left us feeling disappointed and frustrated with the overall experience. The GMing came across as unhelpful at times and, while that may have been down to the language barrier, it left us feeling less enthusiastic about the rooms.