A game that took escape room logic to a whole new level with me continually feeling a disconnect between the very specific storyline they’d chosen and the nonsensical puzzling we performed. If you ignore that, there are a variety of enjoyable puzzles with one or two that you’ll find novel as well as one that you might find incredibly frustrating. Beautifully hosted with clues provided at appropriate moments.
A cleverly themed room that did a wonderful job of evoking the mind in a physical space but that was let down by a collection of puzzles that felt more like they had been randomly thrown in than careful collected to allow you to flow through the game.
A much improved offering from Sherlock Unlock but far too short. Escaping in a third of your allotted time can never be a good result, especially not when it’s rated as maximum difficulty.
Very disappointing puzzles but excellent set and theatrics. If you think of this as an escape room you’ll likely be disappointed. If you treat it as a scare attraction I think you’ll enjoy.
A solid room with a decent theme but let down by some not very exciting puzzles. Worth playing if you’re in the area but not one I’d travel to.
A room with a slight scare factor that shouldn’t put you off. Good theming but let down a bit by basic puzzles.
A game unusually heavy on skill elements but without being impenetrable. Tech resetting problems significantly affected our game so the star rating probably doesn’t reflect how much you’d enjoy it. Would recommend for something different and particularly for families.
Disney, Timeout and clueQuest take over a four storey townhouse in Shoreditch and fill it with flamingo croquet, a mad hatter comedian, an origamist and photo booths for a surreal evening’s entertainment.
A rare escape room that combines great customer service, both high tech and mechanical puzzles and generally an all round fun experience. clueQuest have upped their game again – definitely their best yet.
Outside the room Back in October, Escape Entertainment appeared on the London scene, taking over the venue that used to house Escape Hunt. We’d visited in December and, while Prohibition Pandemonium was better than its predecessors, I still found it disappointing – not enough to keep ten people occupied, obtuse puzzles and uninspiring decor. With that, Bank Heist had fallen to the