A fun adventure, but I couldn’t help but feel that they’ve under-delivered. The thematically confined space doesn’t make up for the lack of exploration and, while the puzzles are good fun, a lack of signposting for a few of them meant that all too often we were left wondering where to go next.
A feel-good game that throws you back to your childhood, from the GM introduction right through to the moment you escape the room. Plenty of enjoyable puzzles, an enjoyable setting and a clever finale to the experience. If you want ninety minutes of nostalgic fun then I can highly recommend.
The funniest game I’ve played. For that alone it deserves high praise, but alongside it they’ve got a great mission, fun puzzles and a good ending. I’d highly recommend heading along.
A rough diamond of a game. The set, the mission and, above all, the humour are fantastic. A few too many padlocks, a couple of weak puzzles and, at times, a feeling that I was being walked through the game took the edge off the experience but I’d still thoroughly recommend, especially to enthusiasts.