Two games that were fun but run of the mill in many ways plus an Alice-themed gamed that was a joy to be in with beautiful decoration, good puzzles and a wonderful sense of exploration.
A beautiful game with a great sense of exploration, generally enjoyable puzzles and fun set pieces. A maintenance issue, a confusing puzzle and a disappointing cluing system detracted from what was otherwise a really fun game but I’d still recommend playing.
A game that more than lives up to clueQuest’s reputation with great story, decoration and puzzles. If you’re in or near London – play this game.
A fun room that is well suited to the Vaults. It has one big flaw that also happens to be what makes it unusual – one player will be trapped in a straitjacket for most of the game.
A very well produced set, with fun transitions that capture the feeling of a remote and scary farmhouse. Unfortunately, the number of red herrings, the quantity of searching with little payoff and the simple puzzles left me feeling a little underwhelmed.
A very disappointing game, with puzzles that we rarely seemed to enjoy, plenty of confusion and decoration that wasn’t as impressive as some of their other games.
A pretty game that suffered from having way too little content and a lack of exploration. The puzzles varied in quality with us really enjoying some and finding others were either too simple or required a leap of logic.
A game that never really reached its potential. Frustrating puzzles, compounded by disappointing GMing, robbed the room of the excitement that some aspects of the rooms hinted it would offer.
A beautiful set and some interesting electronics and mechanisms helped but some poor GMing and lack of player feedback took the shine off this game.
A potentially great experience that didn’t work as well with our team because of a combination of unfortunate GM choices and bad luck. Still well worth playing if you’re in the area though.