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Breakin' Escape (London): Wizarding School

A beautiful game with a great sense of exploration, generally enjoyable puzzles and fun set pieces. A maintenance issue, a confusing puzzle and a disappointing cluing system detracted from what was otherwise a really fun game but I’d still recommend playing.

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clueQuest (London) - cQ: ORIGENES

A game that more than lives up to clueQuest’s reputation with great story, decoration and puzzles. If you’re in or near London – play this game.

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Compendium (Bury): Wrong Turn

A very well produced set, with fun transitions that capture the feeling of a remote and scary farmhouse. Unfortunately, the number of red herrings, the quantity of searching with little payoff and the simple puzzles left me feeling a little underwhelmed.

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London Escaped: School of Magic

A very disappointing game, with puzzles that we rarely seemed to enjoy, plenty of confusion and decoration that wasn’t as impressive as some of their other games.

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London Escaped: White Walker

A pretty game that suffered from having way too little content and a lack of exploration. The puzzles varied in quality with us really enjoying some and finding others were either too simple or required a leap of logic.

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London Escaped: The Prisoner

A game that never really reached its potential. Frustrating puzzles, compounded by disappointing GMing, robbed the room of the excitement that some aspects of the rooms hinted it would offer.

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London Escaped: Da Vinci

A beautiful set and some interesting electronics and mechanisms helped but some poor GMing and lack of player feedback took the shine off this game.

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Enigma Rooms (Doncaster): Mafia

A beautifully presented game with a great opening scene and fun puzzles. The challenges weren’t particularly original but they did the job. A great beginners’ room that will still entertain enthusiasts.