A review of the three games at Lock Academy, Paris. Revolt was my favourite, with an unusual theme, fun puzzles and an experience that improved with each step forward. LA Confidential had a relatively mundane start but improved significantly and had one of the most stressful, frantic (and enjoyable!) finishes I’ve experienced in a room. Tres Cher Lock is a game that’s worth playing, but it’s merely good in comparison to the other two – a strong start in what on the face of it looked to be a pretty ordinary room wasn’t quite matched by the end sequence.
A gritty, humorous, enjoyable space game that I’d thoroughly recommend to visitors to Paris. It may not have the most polished decoration, but it delivers consistently good puzzles, story and set – a rare combination.
Two scary games – The Departed is a good, creepy experience which you should only avoid if you hate scariness. Cannibal is an amazing scare experience that you should only do if you actively enjoyed scary games.
A beautiful game, with moments of theatre and puzzles that are really embedded in the theme. Yes, there were a couple of rough edges, and the searching felt a little too tough, but that didn’t stop me from thoroughly enjoying my experience.
Two games with high-quality decoration throughout that really conveyed their themes. Both are well worth playing, even in the high-quality Amsterdam market although, be warned that we found them a little lacking in signposting for some of the puzzles.
A company with a forgettable name but a memorable game. You might not be wowed straightaway but it just keeps getting better. Reasonable set design improved throughout the experience and after a disappointing start, the puzzles that followed were top quality challenges.
An immersive experience with fantastic theatre and the core puzzles are pretty good too. If you think you can cope with a scary escape room, then it comes highly recommended!
Two fantastic games that should definitely be on your to-do list, especially if you like scary attractions. Decoration is top-notch across the games. The End wins the story battle while Honeymoon Hotel comprehensively wins for quality and quantity of puzzles.
Two impressive games. The sets are magnificent, the puzzles are good, especially in Flight 815 and the eighty-minute duration gives you a real opportunity to get into the story.
A room that was so hard to rate I chose not to… It’s an evil set of challenges that will push almost any team to their limits and probably leave many frustrated. If you go in with your eyes open, then there’s a lot of fun to be had.